So there's some philosopher at Oxford that has posited, perhaps for the sake of argument, that our entire world could be just a simulation under the control of a single individual playing a game. And there are others, who perhaps having seen the Matrix movies (Matrices, anyone?) too many time, think it is possible that the world down the rabbit hole is the real one.
Here's how I know that the real world is actually real.
There was a time when I had a bit of a Sims obsession. I still plan to return to it once my desktop computer is up and running, because it is a rather fun obsession.
Anyway, to get back on point, this is not so much about the Sims as it is about people who play the Sims.
If you've ever spent much time on the forums, you'll find there are a few different types of players.
There are those that play to decorate and beautify the world. They create new architectural features, furniture, landscapes, clothing, houses, objects, skin/makeup/hair. They are artists and they look to perfect the world in which their Sims inhabit. Many don't even play the game, they create dream worlds.
Others perverse the game. I don't mean this as a judgement call. They interbreed to create alien races. They create the least human-like Sims they can and make a society a new creatures.
Then there are the code writers who try to advance the game. They create objects with special powers ~ coffee that allows individuals to no longer need sleep, toys that potty train toddlers or puppies, books that give faster skill points, paintings that make friends, plants that care for themselves, new careers, telescopes that prevent or guarantee alien abductions...
And last, but certainly not least, there are the pranksters. And let's be honest, a large proportion of them work for Maxis. When I first got Sims2, I remember getting the option to "stare at the sky" when I click outside with one of my Sims and wondered why on earth I would want to do that. A few days later when reading in one of the forums, I found out why. Once in a while when you have a Sim "stare at the sky", a satellite drops out of the sky and kills him/her. Maxis thinks of everything! And the Sims has always been filled with such goodies!
Where else does Death actually show up to collect and individual, sometimes stopping to use the bathroom or help himself to a cup of espresso or to listen to a loved one plead for the life of the recently deceased? Want to play chess with Death? It happens. Have an ex you want to torment? Just put him or her in the game and have at it. I have yet to meet a prankster who hasn't pulled the disappearing diving board and stairs pool trick. No Sim can resist a swim, then you pause the game and remove the escape route and, voila, drowning Sim. And after Death leaves, you can sell their ashes for cash, or let them haunt your remaining Sims for continued entertainment.
I once starved a police officer in one of my Sim homes because I couldn't find another way to get him to leave. He was just stuck. The rest of the family went about their regular activities and he just hung out. Since it wasn't his house, he couldn't actually do any cooking, so he died of benign neglect. I had hoped when he got hungry enough he would go home. That didn't stop me from selling his urn. The family was a little strapped for cash with the new baby.
I've heard of player creating 'death rooms' for getting rid of the more irritating nannies, people creating entire haunted towns.
And Sims is very much unlike real life ~ you rarely get pregnant if you're not trying, teens can't even have sex, and at least someone always knows how strongly each individual feels about one another.
So, until ladders start mysteriously disappearing from pools, books make people more athletic, men start giving birth to alien babies, unwanted pregnancies dissipate and teen pregnancies disappear altogether (and my ex-boyfriend gets killed by a falling satellite), I'm going to stick with my assertion that we're not living in The Sims!
Wednesday, August 15, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment